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How do I advance the calendar?


zymurgy65

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I've noticed that in one of the mods I use, there's a quest stage where the time supposedly fast-forwards 3 days while the loading screen is on, but the date doesn't actually change. Is there a way I can get it to do so? As problems go it's not exactly game-breaking, but it does spoil the immersion.

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If it's anything like Skyrim, changing the GameDay/Month/Year globals/settings is the only way to change the date. What can never be manipulated though is the day of the week(Sundas, Morndas, etc). So if you change the date, the day of week will not advance/change with the date.

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For the sake of completeness ...


Yes, Oblivion also has no way of changing the day of the week.


But there is a function (not really sure which . . . maybe SetPCSleepHours.) that, instead of jumping to a new date, makes the game run faster (a day goes by in a few seconds, sun/stars rush thru the sky and such).

I suppose it advances the day of the week correctly.

Edited by QQuix
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