Jump to content

Companions permadeath if not stimpacked?


Rhykynok

Recommended Posts

Is it possible to make it so that, when in survival mode, rather than returning to a settlement when a follower is abandoned and bleeding out, they just die? This means that you have all the time you need to revive the follower unless if you go too far away (because you don't have a stimpack or have to leave them behind). Also, you get to have some goodbye time before they're finished.

I imagine this should be simple if it's possible but I wouldn't know where to start.

Link to comment
Share on other sites

Yes it is doable. Companion permadeath on teleport bleedout was in Hostile Companion Framework as part of killable companions, but was removed after a bunch of complaints that companions were being killed by players who cant be arsed to RTFM. In the interests of public safety and protecting stupidity from itself.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...