Kratius Posted July 29, 2008 Share Posted July 29, 2008 How can I make a static object into an activator? Link to comment Share on other sites More sharing options...
Toutatis Posted July 29, 2008 Share Posted July 29, 2008 Extract the mesh from the BSA file, place it in the correct folder in the meshes folder, create a new activator object that points to that mesh (and delete the extracted mesh to keep it clean...the new object will use the mesh located in the BSA file). Link to comment Share on other sites More sharing options...
Kratius Posted July 29, 2008 Author Share Posted July 29, 2008 Extract the mesh from the BSA file, place it in the correct folder in the meshes folder, create a new activator object that points to that mesh (and delete the extracted mesh to keep it clean...the new object will use the mesh located in the BSA file). Thanks! Link to comment Share on other sites More sharing options...
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