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Old World Blues Expanded


devinpatterson

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If you're going to keep expanding upon this, (which you should! It's amazing.) I'd be happy to design some interiors.[/size]

That would be greatly appreciated (as well as new ideas). I have other stuff I havn't put up in the thread as well, I'll try to detail some of it Sun.

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I think an intelligent Cyber-Cazadore that could be a companion would be pretty cool. In the quest, you could have three options.

Have him be your companion (No karma)

Release him into the world (Good karma)

Tell Borous about him. (Bad karma)

And when you take him into the Mojave, the FOTA and BOS contact you like in "ED-E my love" and offer you upgrades for him.

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Hmmmm that's an odd request brother. I'm not sure I could come up with an angle that would make the player sympathetic to a type of critter like that without anthropomorphizing it in some way. If we're talking about something that has a storyline deeper than it just being a tank.

If Fallout 2 can make players sympathize with Deathclaws, then I'm sure you could do something with Cazadores. And as for the tank bit, it'd probably not be able to fly as fast as it's Mojave brethren due to it being made out of metal.

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If Fallout 2 can make players sympathize with Deathclaws, then I'm sure you could do something with Cazadores. And as for the tank bit, it'd probably not be able to fly as fast as it's Mojave brethren due to it being made out of metal.

 

 

Two points come to mind.

 

1. I'm not the equal of the fallout 2 developers.

2. The deathclaws in FO2 were highly anthropomorphized, see my previous post in that regard ("I'm not sure I could come up with an angle that would make the player sympathetic to a type of critter like that without anthropomorphizing it". They have human like intelligence, motivations, emotions etc.

 

However if you can come up with a compelling story line I can probably do a credible model. I don't believe though, that I will be writing a plot like your requesting unless inspiration strikes me out of the blue.

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If Fallout 2 can make players sympathize with Deathclaws, then I'm sure you could do something with Cazadores. And as for the tank bit, it'd probably not be able to fly as fast as it's Mojave brethren due to it being made out of metal.

 

 

Two points come to mind.

 

1. I'm not the equal of the fallout 2 developers.

2. The deathclaws in FO2 were highly anthropomorphized, see my previous post in that regard ("I'm not sure I could come up with an angle that would make the player sympathetic to a type of critter like that without anthropomorphizing it". They have human like intelligence, motivations, emotions etc.

 

However if you can come up with a compelling story line I can probably do a credible model. I don't believe though, that I will be writing a plot like your requesting unless inspiration strikes me out of the blue.

 

By intelligent I meant able to talk and is sentient, like the cyberdog companions that can talk in FO2 (that comes up again) I did kinda pull the idea outta my arse. I'll think of a story myself later, since I'm sure you've got alot on your platter due to how much I see you on the mod suggestion forums.

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I just want muh hybrid augmentations. C:

Extra melee damage for deathclaw enhancements, perhaps a chance to ignore armor? For Nightstalker hybrid enhancements, maybe turn invisible on crouch. Maybe the ability to breathe freakin' fire with gecko enhancements... I dunno. I can come up with things!

If you want a compelling storyline for that too I can slap something together.

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I just want muh hybrid augmentations. C:

 

Extra melee damage for deathclaw enhancements, perhaps a chance to ignore armor? For Nightstalker hybrid enhancements, maybe turn invisible on crouch. Maybe the ability to breathe freakin' fire with gecko enhancements... I dunno. I can come up with things!

 

If you want a compelling storyline for that too I can slap something together.

What'd you have in mind?

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