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Can anyone tell me how to change the color of the blood you see when hitting or shooting an NPC? Most of the textures seem to alter either the blood decals that fall onto the ground or the wound decals on the npcs body. But, there is a small amount of blood that comes out with each hit.

 

This might have several different effects and use several different nifs depending on which type of weapon is used.

 

For a limb decapitation, it is more obvious. I have found values to change duration of effect, but nothing seems to alter the color. There is Decal Data that can be added or is already existing which contains RGB values but altering them as well as the alpha threshold seems to do nothing? These values are found in xedit or CK.

 

I have looked in the Nif files with Nifskope and can't see anything obvious that points to a color source.

 

an example of the effect I would like to change the color of is Meshes\Gore\LimbBloodSprayPus.nif

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