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[LE] facegen


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So basically I've learned how to create standalone NPCs (custom meshes/textures) for the PC version of Skyrim (both LE/SSE) and am wanting to upload to upload to Xbox SSE. but, when I do that the NPC will have a messed up head. She will have the standard face mesh placed over the intended head mesh but the hair included in my NPC looks fine.

 

I have noticed the CK will auto-save/overwrite the FaceGen Data NIFs/DDS files every time I save my esp and also when I upload my character. So it's overwriting my intended FaceGeom NIF/FaceTint DDS files. In order to restore my character's appearance in the PC game I paste over the FaceGen Data NIFs/DDS files the CK keeps saving with my backup files -- keeping the same file name of course. When I go into SSE, my character looks as they should.

I basically created my follower in RaceMenu for Skyrim LE, used NifMerge to "merge" the FaceGeom data from the CK (32bit), constructed them in the CK (32bit) (of course), ported them over to SSE using the standard methods for porting to SSE/CK (64bit), and then wanting to upload the B.NET for Xbox.

 

I've noticed some modders have had no problems getting their standalones on SSE-->B.NET and XB1 with the correct face, ie. Frida (vanilla voicetype/dialog), Recorder (custom voicetype/dialog), Inigo (custom voicetype/dialog) -- what's the secret there?

 

How do I get the CK to stop overwriting my FaceGenData so I can use the correct NIF/DDS files when I upload to B.NET?

Is there an INI setting for that?

Do I need to include a femalehead.nif (+tri files?) in my data/mesh/actor/character/MOD.ESP/head folder and link the textures in NifScope as well as add the headpart+texture set in the CK?

Do I need to create a new race for my NPC and turn off the FaceGen head flag?

Or is a mod in my load order (XB1) messing with the face?

 

Someone on B.NET suggested I have the box for "Is CharGen Preset" in the Actor/NPC window marked, tried that and it didn't work. After saving it still saved over my FaceGenData files.

 

Thanks for any guidance :smile:

 

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Whoops, my bad. I just realized I posted in the oldrim area. Thanks and I appreciate the friendly suggestion. :thumbsup:

 

I think you need to ask this in the SSE CK forum with perhaps a little more info in the title. eg CK overwrites custom facegen files

 

https://forums.nexusmods.com/index.php?/forum/4070-skyrim-special-edition-creation-kit-and-modders/

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