skibo316 Posted May 31, 2012 Share Posted May 31, 2012 (edited) I am trying to have the game spawn Npcs and Objects into the world when it is time for that to happen in my quest. I am using this script with an xmarker heading for npcs and the engine is accepting the script but it is not working in game...... ExAlias_Bandit3.GetReference().Moveto (kmyQuest.Bandit3goto) Alias = npcBandit3goto = xmarker heading Any help would be appreciated. Not sure whats wrong since the engine is accepting the script. I have also tried placing the npc in another location to have the game move him to my xmarker with this script and it still will not work in game even though the script compiles. Thank you Edited May 31, 2012 by skibo316 Link to comment Share on other sites More sharing options...
Recommended Posts