DarkSaber9000 Posted May 31, 2012 Share Posted May 31, 2012 So I'm making a re-texture mod and it shows the texture in the GECK on the weapon but when I'm in game it turns purple or white. can anyone help me. I have re-textured skyrim and oblivion but fallout 3 re-texturing is harder than oblivion or skyrim re-texturing. Below is a pic of what it looks like in game Link to comment Share on other sites More sharing options...
DarkSaber9000 Posted May 31, 2012 Author Share Posted May 31, 2012 Heres what its supposed to look like in game (3d nifskope model of the gun) Link to comment Share on other sites More sharing options...
davycrockett Posted May 31, 2012 Share Posted May 31, 2012 errr im gonna say ...wait for it .....toggle archive invalidation ..maybe ..no oh ok , but a texture artist with gambryo experience knows that silly to suggest it really and if its rendered in the geck the pathing is correct thats all i can suggest . me just does basic monkey stuff . Link to comment Share on other sites More sharing options...
DarkSaber9000 Posted May 31, 2012 Author Share Posted May 31, 2012 Hmm I will try it this is making me mad cuz of how hard retexturing for fallout 3 is =( Link to comment Share on other sites More sharing options...
davycrockett Posted May 31, 2012 Share Posted May 31, 2012 use FOMM or NMM to do so or manual editing of games .ini's is required , mod managers are a must have . Link to comment Share on other sites More sharing options...
DarkSaber9000 Posted June 1, 2012 Author Share Posted June 1, 2012 I got the archive invalidation program so im good thanks ive been trying to figure out retexturing for fallout 3 for a year. I am back up and running on fallout 3. Link to comment Share on other sites More sharing options...
DarkSaber9000 Posted June 1, 2012 Author Share Posted June 1, 2012 Download link for the mod http://fallout3.nexusmods.com/mods/17721/ Link to comment Share on other sites More sharing options...
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