mascherati Posted May 31, 2012 Share Posted May 31, 2012 Hello everyone, I precise I'm french so please excuse me if there are some mistakes in my language.And I specify that I've spent hours searching a solution for my problem on google (in French and in English) ; obviously there are a lot of people who have mouse problems but I found no one who got the same problem than me... So my problem is that when I'm in the game (it doesn't happens in the interfaces), you know, you control the sight of your character by moving your mouse. Depending on how you move the mouse, you look up, down, right, you turn left, you turn right, etc.. Well in my game, these "movements of sight" are very jerky, saccadic. I mean for example if I look up the movement is not fluid at all (but the game FPS remains the same, because during the jerky movements, PNJs (for example) keep moving at a normal rate), like if someone was kicking the movement... The sight movement is very speed... To explain myself more precisely, if we take every picture of the animation, each picture would represents point of view that would be distants from each other. So the movement is sporadic, jerky and accelerated at the same time. I hope it's enough clear... I tried to take a video capture of the game with Fraps to show you, but strangely, when I start the video capture, the sight movements temporarily became normal ! How frustrating. Whatever ! If someone here knows how it can be resolved... Thanks you ! Good afternoon. Link to comment Share on other sites More sharing options...
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