NRVNQZR Posted June 1, 2012 Share Posted June 1, 2012 (edited) Hello there everyone, I'm working on my first mod ever, a modification of the Fire Breath shout that changes the whole shout to have a little more variety and tactical combat value. I'm currently using the Creation Kit, and I'm not using any fancy scripts to modify anything. First a little explanation and then for the problem itself:For my modification of the 3rd word, Shul, I changed the effect of the shout to be a clone of the Dragon Fire Breath. In order to do so, I had to create an entirely new Voice Power to use instead of the 3rd Voice Power. For the sake of not messing up with the actual dragon's fire breath files, I essentially copied the dragon fire breath Magic Effect, Projectile, and Spell, then modified them to fit the parameters I desired. So far, I've managed to get everything working almost 100% in-game. Now for the problem.Whenever I use the full 3-word version of the shout, the sound, solid-surface-flame animation (I don't know the proper term yet), and the animation's damage area keeps looping for about 5 seconds (give-or-take 2 seconds) after the actual dragon-breath fire-stream is done. I'm not sure what to do now, since changing sounds, duration and taper numbers haven't seemed to do anything to even mitigate this problem. I'm at a loss for solutions, so if anyone is willing to help, I would greatly appreciate it. With a surprising turn of events, I managed to fix the issue on my own. Apparently I just had to increase the "Casting Time" number to 2.4 rather than keep it at 0 for the shout. Silly me! XD Edited June 1, 2012 by NRVNQZR Link to comment Share on other sites More sharing options...
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