ZombicideII Posted August 13, 2018 Author Share Posted August 13, 2018 To be able to use onitemadded event you need the event filter for it. Do something like:Event OnInit()AddInventoryEventFilter(none);none parameter because you want to check every added item and remove if check is not trueEndevent Well now it kicks the item back to the inventory like it should. Still doesn't enable the reference though Link to comment Share on other sites More sharing options...
Recommended Posts