DKZZ2 Posted June 1, 2012 Posted June 1, 2012 (edited) How to make a script run every frame - as it did in Oblivion fQuestDelayTime=0.01. In Skyrim, if update time is less than the 0.25 sec, begins a terrible lag and glitches,especially for the command setposition For example - the same script:======================= Edited June 1, 2012 by DKZZ2
gasti89 Posted June 1, 2012 Posted June 1, 2012 If you want to use a script to move actors (i don't know if it was just an example), you can use TranslateToRef, and put it inside a "while", so it will loop until the "while" conditions end
DKZZ2 Posted June 1, 2012 Author Posted June 1, 2012 Thank You, but How about general performance speed of scripts - no glitches, ie increase is not possible? How sad for Skyrim....
gasti89 Posted June 1, 2012 Posted June 1, 2012 You can set a speed as parameter for TranslateToRef. You can test how fast you can go without stuttering.
DKZZ2 Posted June 1, 2012 Author Posted June 1, 2012 On 6/1/2012 at 12:40 PM, gasti89 said: You can set a speed as parameter for TranslateToRef. You can test how fast you can go without stuttering. I make a motion of non-linear (parametric)In general, it works (TranslateTo) fine on the speed of 0.15 (for the quest script) Thank you again.
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