Jump to content

Editing a Follower's Stats


OmnislashVII

Recommended Posts

Okay, so I have a custom difficulty mod which effects damage on a global scale, but was irritated to find that my NPC followers were dealing the same damage as enemies (i.e., 2.5x) effectively negating any challenge I was having up to that point. So, I made a simple mod in the creation kit to alter Marcurio, the guy in the Bee and Barb. However, any changes I make to his stats don't seem to apply. I set his level down to 1 and used the enable/disable command to try to reset him, but it won't work. His level is always at 10. Any ideas?
Link to comment
Share on other sites

Use "resurrect" (without quotes) instead of disable/enable (you DO NOT have to kill the NPC first to use this command and DO NOT add a "1" at the end as this loads the data from the save file)

Basically it 'reloads' the selected NPC from either Skyrim.esm OR the custom.esp file if one exists, otherwise all there data is stored in the save file and disable/enable just reloads the data from that.

Link to comment
Share on other sites

Tried that, doesn't seem to be working. When I use "getlevel" in the console he's still at level 10. I heard at some point that only one .esp file can affect an NPC at a time, so I deactivated any mods that had to do with NPCs, but it didn't help.
Link to comment
Share on other sites

What did you set the min. and max. levels to? And what % of player level did you set his rate at?

 

AFAIK you can't decrease an NPC's level once you've entered their home cell in Skyrim, that's what sets their initial level ... I don't think any of the commands will completely reset an NPC beyond this value as it's part of your characters save info in the save game ... Killing him -> disable and saving then reloading spawn/enable MAY work, but it also may totally mess up his dialogue/options as again in the save file in your stats he would be flagged as "killed by player"

Link to comment
Share on other sites

Yeah, after doing some research I found out about the whole plugin vs. save file thing. Kinda sucky. So I guess my next question would be is there ANY way I can somehow alter hirelings and followers to make them weaker WITHOUT having to start a new game? This really kinds spoils things for me, as I don't want to forgo an entire game mechanic because it's horribly unbalanced.
Link to comment
Share on other sites

About all I can think of is you could create a "clone" of that follower, Marcurio should be OK as he's only a "hireling" (Mercurio? Marcurino?) Just don't make clones of houescarls (2 Lydia's? ... yikes!!!) or any quest specific follower's (Like Aela or Farkas for instance) as that can mess up your game because of the AI routines and quest triggers (they try an enter their 'home' and you could end up with fight occurring or try and start a quest with you and ... erp ... (hmmm on second thought ... Lydia fighting her clone in Breezehome ... It's got possibilities for a youtube vid at least)
Link to comment
Share on other sites

NVM: I had described console command to reduce particular NPC skills, but on second read of the OP I don't think that's what you're after. Edited by kevkiev
Link to comment
Share on other sites

lol Perraine you almost quoted me on the resurrect info.

 

console command if anyone wants to know since someone didnt say what they were, are "forceav <attribute> <value>" to adjust the stats. I suggest writing all of them on notepad and dropping that into the Skyrim folder where the exe is then use the bat command.

 

skills.txt

forceav OneHanded 30

forceav TwoHanded 30

forceav HeavyArmor 30

forceav LightArmor 30

forceav Sneak 30

forceav Block 30

forceav Marksman 30

forceav Conjuration 30

forceav Destruction 30

forceav restoration 30

forceav illusion 30

forceav alteration 30

 

Ingame with the NPC selected type "bat skills" without quotes. once you do that the NPC will have 30 in each of those skills.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...