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Weapon mod affected by gravity/movement


adamchristensen

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Okay, I'm currently working on my first mod and so far everything is going smoothly but was wondering if there was a way to make a portion of the weapon that i'm modeling affected by game physics and character movement. In short, I want a short chain on the end of the weapon to be able to move around like it was really a chain instead of being a boring looking stiff line. Is there an easy way to accomplish this? I am using Cinema 4D to make the model. Please try to be as detailed as possible :) Thank you for your help, I really appreciate it. Attached is an image of what the chains look like. Right now I only have two of them done.

 

 

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