sa547 Posted August 15, 2018 Share Posted August 15, 2018 Been trying to get meshes of corals show up in the CK worldspace editor as grass and painted as a landscape texture instead of handplaced models (and doing so would take a lot of time trying to cover much of the Sea of Ghosts), but it seems that I'm missing something as they don't show up, even if they loaded intact in the preview window. Yes I tried everything: opened the models with NIFskope and taking the NIF characteristics of grassrocks and trying to apply them to the new models, adjusted the density and frequency of the models, but to no avail. Link to comment Share on other sites More sharing options...
Tasheni Posted August 16, 2018 Share Posted August 16, 2018 I'm not skilled enough to tell you what's wrong, but perhaps it helps you to look at the Hoddminir page. Elinen has written very good tutorials about that matter. Look here:https://www.darkcreations.org/hoddminir/region-generation-part-i-landscape-textures There are many other tutorials that cover landscaping on this site. Good luck. Link to comment Share on other sites More sharing options...
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