ModdersResources Posted August 16, 2018 Share Posted August 16, 2018 Why are there two different sets of sliders on each side of the bodyslide screen? Why does it say "low weight, and high weight?" When I change these sliders and then click build, nothing changes on the body, everything remains the same. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted August 16, 2018 Share Posted August 16, 2018 in the posts section of the mod's page , the second sticky post (the one by Jeir) 5. In 'Preset', select a preset, or leave it as it is and simply start moving the sliders around. Low-weight is the body at '0' in the in-game weight slider, while high weight is at '100'. You can type numbers into the boxes if you want to use negatives (put in a - before the number) or go over 100%.so this explains the two sets of columns (I also didn't recognize this , coming from FO4 that had only one set of sliders) now , if you look at the Preview screen , at the top is a slider that allows you to actually select the weight of the preview0 will use the Low Weight , 100 will use the High Weight . so that is how to actually see what you are changing (just realized this , as I'm now testing SSE's BodySlide as I'm writing this) so this should explain the UI and how it worksas far as I understand , you haven't tried looking in game to see if your changes apply . so if I'm correct , this was all just you not understanding how to use this (which I understand completely , I didn't realize it had a different UI to the FO4 version I am used to) Link to comment Share on other sites More sharing options...
Recommended Posts