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Did beta 1.6 break vampire eyes?


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Pretty much all there in the topic description. Haven't had time to mess around with testing vampire versions of the original races, but I know for a fact that they were working in my custom race mod before, and specifically since installing the beta patch they haven't, so I'm looking for confirmation regarding that.

 

Also it seems that the beta patch introduced some kinect stuff into the main esm that causes an error message to be thrown in the CK?

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