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Quick Question about Scripts


penguinchao

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So I'm familiar with modding Oblivion, but I was wondering about scripts in Skyrim. Since they are made in an external editor (such as Notepad++), when you upload your mod to the nexus, do they need to be attached in separate folders, like you would do with meshes and textures? Or are they automatically compiled into the .esp file?
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For the scripts to work you just need the PEX (compiled version). The PSC (source) just allows anyone to edit your script.

 

I think the best way to use external scripts is to put the PSC in the "source" folder, the open the CK, assign the script to what you want, compile it (so you see the PEX in the scripts folder), then upload th mod. If you don't want anyone to edit your scripts remove the PSC before the upload.

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  • 1 month later...

Thanks! I appreciate the help! :thumbsup:

One more quick thing: so if I use the "Create BSA" feature of the CK, it will pack all scripts automatically, correct? (In addition to meshes, textures, voices, etc.)

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  • 3 weeks later...
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