Bond22007 Posted August 20, 2018 Share Posted August 20, 2018 Hello everyone I am pretty new to all of this but after putting 600+ hrs into fallout 4 and using lots of the amazing mods created here I decided that I would try to make something myself. I am currently working on a new custom companion. I have been figuring it out as I go and am even giving a go at adding an Affinity system but right now my current issue is setting up a certain item to be gifted to a companion.Basically I am trying to do something similar to the Heather Companion where she likes it when you give noodles to her. I just want to use a different item but same principle. Any tips on how I can go about doing that would be appreciated. Link to comment Share on other sites More sharing options...
SKKmods Posted August 20, 2018 Share Posted August 20, 2018 Look at any companion actor (CompanionPiper) open the companionactorscript properties look at the GivePlayerItemData values read the documentation strings (needs idles and hellos dialogue) and replicate in your companionactorscript. Look at Quest ComPiperTalk Misc Group ComPiperGiveItemSweets and setup some similar talk infos for your char. Link to comment Share on other sites More sharing options...
Bond22007 Posted August 22, 2018 Author Share Posted August 22, 2018 Thanks for the help I will try it out. Link to comment Share on other sites More sharing options...
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