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Need help npc model's not showing up and helgen's gate won't open


Rkiller20

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I would start with no mods enabled, only USSEP and maybe SMIM, until you get past the cave escaping from Helgen. Once I'm out on the road and little distance from the cave exit, I do a numbered save, exit Skyrim, and enable all my mods. That seems to avoid many conflicts with the various vanilla scripts that run during the intro, combined with all the MCM and scripts initiated by mods.

That's also the spot where I would normally clean masters after a fresh install, however that's debatable now. Some folks have better luck not cleaning the vanilla files.

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