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Help Please


Droid909

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I don't know what i have done wrong

 

Here is my error list when launching game

 

Error [mod0000_mergedfiles]game\player\playerwitcher.ws(4899): syntax error, unexpected TOKEN_ELSE, near 'else'
Error [mod0000_mergedfiles]game\player\playerwitcher.ws(4924): syntax error, unexpected '}', expecting $end, near '}'
Error [mod0000_mergedfiles]game\gui\inventorycontext.ws(157): syntax error, unexpected TOKEN_ELSE, near 'else'
Error [mod0000_mergedfiles]game\gui\inventorycontext.ws(211): syntax error, unexpected '}', expecting $end, near '}'
Error [mod0000_mergedfiles]game\gui\inventorycontext.ws(220): syntax error, unexpected '}', expecting $end, near '}'
Error [mod0000_mergedfiles]game\gui\inventorycontext.ws(224): syntax error, unexpected '}', expecting $end, near '}'
Error [mod0000_mergedfiles]game\gui\inventorycontext.ws(239): syntax error, unexpected '}', expecting $end, near '}'
Error [mod0000_mergedfiles]game\gui\inventorycontext.ws(254): syntax error, unexpected '}', expecting $end, near '}'
Error [mod0000_mergedfiles]game\gui\inventorycontext.ws(278): syntax error, unexpected '}', expecting $end, near '}'
Error [mod0000_mergedfiles]game\gui\inventorycontext.ws(310): syntax error, unexpected '}', expecting $end, near '}'

Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

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That's a LOT of errors. When merging, do you manually scroll down and find where the error is? Typically it either has a (?) On the side column where you select what mod, or vanilla, script to use during the merge, or an error line that just needs the vanilla little (>) put in.

I'm new to modding witcher 3 myself, and I've managed to get my errors down to only one.

You MAY need to dive into your merged files which you may note above note only only which file is having the problem, but which line too. Try opening them in C++ to edit.

 

This all said, this is what I did to cut down my errors. I hope it uh....I hope it's the right way to do it. Like seven tutorials said so, but then, so many tutorials say things like "You GOTTA use the Witcher 3 mod manager" versus "NEVER use the W3 MM!"

 

Good luck!

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