WIGWAM Posted August 26, 2018 Share Posted August 26, 2018 I'm trying to make an NPC that is friendly (or even better, completely ignored) by every other faction. What is the quickest way to do this, other than adding the NPC to every single faction? Ideally the NPC would also be friendly to new factions added by other mods. Thanks, WIGWAM. Link to comment Share on other sites More sharing options...
SKKmods Posted August 26, 2018 Share Posted August 26, 2018 The ready made "CaptiveFaction" is friendly to/from nearly all hostile base game factions. As there is no standard for this, there is no common method that will cover other mods. Link to comment Share on other sites More sharing options...
WIGWAM Posted August 26, 2018 Author Share Posted August 26, 2018 Thanks, I have found a console command (tdetect) that apparently stops an NPC from being detected by other NPCs. Do you know is there is a Papyrus equivalent of this? Link to comment Share on other sites More sharing options...
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