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"Modified Base Generation" mod question


TECHN0M4NCER

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I'm using this mod in order to spawn steam vents in desired places and mirror spawning pre-build facilities.

 

The mod also slightly changes terrain generation. I want this 2 changes (Restore top visible level left of access lift to non-excavated state randomly (32 = 50%, default is 75% & Tiles randomly assigned as caves (19 = 25%, default is 20%) reverted to vanilla numbers. Please help, I know that it is likely embarrassingly simple, but I'm just crashing the mod with my clueless tinkering.

 

What do I need to change in the code to make it happen?

 

 

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Edited by Mraecor
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Replace the values with the corresponding hex values (4b = 75, 14 = 20). The two lines in question should look like this after you revert back to vanilla:

 

// Restore top visible level left of access lift to non-excavated state randomly (32 = 50%, default is 75%)
07 [@label_0x017E] 82 96 00 <.X> 2C 03 16 18 [@] ( 1B <Roll> 2C 4B 16 16 )

 

// Tiles randomly assigned as caves (19 = 25%, default is 20%)
07 [@label_0x022D] 1B <Roll> 2C 14 16

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