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[Request] Multiplayer Difficulty in Singleplayer


Remoe

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As the title says. I think many people would love a mod that forces singleplayer quests to use the multiplayer hp/stagger/stun values similar to how the game ends up if everyone in your lobby leaves mid-quest. Thanks!
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Excellent idea! To go even further, custom difficulties (i.e., monster HP) would be golden.

 

A mod like this would extend the game's replayability (and make the grind feel more rewarding) -- as MH:W is generally an easy-to-moderate game, challenge-wise (aside from the OHKO cheese spikes :dry: ), and ends up feeling hella repetitive after one gets to grips with the monsters' [rote] patterns.

Edited by Sablicious
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