Remoe Posted August 27, 2018 Posted August 27, 2018 As the title says. I think many people would love a mod that forces singleplayer quests to use the multiplayer hp/stagger/stun values similar to how the game ends up if everyone in your lobby leaves mid-quest. Thanks!
Sablicious Posted August 30, 2018 Posted August 30, 2018 (edited) Excellent idea! To go even further, custom difficulties (i.e., monster HP) would be golden. A mod like this would extend the game's replayability (and make the grind feel more rewarding) -- as MH:W is generally an easy-to-moderate game, challenge-wise (aside from the OHKO cheese spikes :dry: ), and ends up feeling hella repetitive after one gets to grips with the monsters' [rote] patterns. Edited August 30, 2018 by Sablicious
lordphillips Posted October 4, 2018 Posted October 4, 2018 Agreed, game is too easy for veterans. I would love a mod like that.
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