DubstepShark Posted June 6, 2012 Share Posted June 6, 2012 (edited) Ok so when I try to Start a new Single player it works fine but when I get to the point of being given a pipboy the game crashes. The only way to avoid this is to remove NVSE to my knowledge cause turning off all mods doesnt do anything :| please help. Also on Occasion can find weapon mods without the MOD: on it from WMX... Mod Loadout (In Order): FalloutNV.esmCaravanPack.esmDeadMoney.esmLonesomeRoad.esmOldWordBlue.esmHonestHearts.esmGunRunnersArsenal.esmK3KSuperToolKit.esmD.E.I.M.O.S..esmMore Perks.esmMore Traits.esmMore Perks for Companions.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Cyberware.esmDFB - Random Encounters.esmThe Mod Configuration Menu.espGameSettings.espLoot Vehicles.espDFB - Dead Money Revisit.espDFB - Dead Money Ghosts Respawn.espMore Perks Update.espMore Traits Update.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espNewVegasBounties.espNewVegasBountiesII.espSink Bathroom.espWild Wasteland Integration.espDeadMoneyJunkRoundsRedux.espHonestHeartsJunkRoundsRedux.espOWB-Path Lights.espOWB - Skill Book Recipies.espMoreSurplusRounds.espMoreSurplusRoundsHonestHearts.espPaintPA.espPaintPA_ProjectNevada.espLFox Missing Ammo Recipies.espLFox Missing Ammo Recipies HH DLC.espThe Weapon Mod Menu.espWeapon Mods Expanded.esp (MODIFIED: Fixed Some Bugs)WMX-LonesomeRoad.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-PreOrderPackCaravan.espWMX-GunRunnersAresnal-GRAIF.espWMX-GunRunnersArsenal-PN-GRAIF.espUnlimitedCompanions.espOven Cooking.espAddEmptyBottle.espWhetStoneRepair.espFour Traits v1.espThermicLanceFireEffects.esppipboy2500_edisleado.espUltrajetRecipe.espUnconsciousLooting.espSergio Has Scissors.espStatic Battery Replacer.espExploading Ammo.espST_TraitsandPerks_WithNoBaseEdits.espExplosionsKnockDownAlways.espSTALKERvodka.espMendTinCan.espCraftedMantisGauntlet.espDixonRecipes.espCounterfeitpassportCrafting.espBetterArmedBrightFollowers.espBlackMountainRadioEverywhere.espBobblehunt.espBobblehunt - Fallout 3 Bonuses.espCannibalPlus.espBanny's Lucky Lighter.espAER14 Green disintegration.espWorkingCrimsonCaravanTraderes.espRadscorpianEggRestoration.espPipBoysToThePeople.espPickable Safehouses.espHigherCompanionLevelCap.espDFB - Universal Dropbox.espjarelle_perk_and_traits.esp (MODIFIED: Removed Power Armor Training, Already Had Autodidact.)FPSWeaponWheel.espGRARG.espRepairKit.espRex Essential.espSunset Sarsaparilla Star Caps Random Luck.espWorkingCapPress.espMiscItemIconsNV.espNV_Jinxed_Classicish.espPhilippesRecipes.espMurdelizer.espOWBTransportalPonder.espTheCollector.espCASM.esp Edited June 6, 2012 by DubstepShark Link to comment Share on other sites More sharing options...
DubstepShark Posted June 7, 2012 Author Share Posted June 7, 2012 I dident find out whats wrong yet :\ Link to comment Share on other sites More sharing options...
Nysba Posted June 7, 2012 Share Posted June 7, 2012 Make sure NVSE and the game are in their latest versions. Link to comment Share on other sites More sharing options...
DubstepShark Posted June 8, 2012 Author Share Posted June 8, 2012 They are. Link to comment Share on other sites More sharing options...
Hotomi Posted June 18, 2012 Share Posted June 18, 2012 Hi all! First sorry for my bad english! I had same problem in my mod, it was the VCG01VigorTesterREF ! You must destroy it in the quest VCG01 Stage 65 : VCG01VigorTesterREF.SetDestroyed 1!After that your mod won't crash and the player can use the pipboy! Link to comment Share on other sites More sharing options...
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