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Sancre Tor trouble


vf1sveritech

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I am trying to complete the main quest. I am a very high level with lots of mods installed. I have been running around completing tons of side quests. Anyway, I get to Sancre Tor, go in, talk to the first blade, he wanders off to the area with the invisible wall your character can't get passed. Now the problem is, killing Casnar. When I kill his undead blade skeleton, Valdemar's ghost body appears AGAIN. I have a very high rating of detect live, and can see Casnar below me, turning off clipping i can float down and talk to him, and all he asks is if i have seen his friends.

 

Anyway I can kill all the undead blades, it says i have complete that part, but only 3 of them show up to take down the barrier and it won't let me get passed the wall.

 

I used a console command to have Casnar appear in that room, but he just stands there, I can't get him to go to his position. If i turn off clipping and just get the armor, no one thinks i have it.

 

I've tried to complete the quest with console, but that just makes the quest dissapear. and i still cant get passed the barrier.

 

Any help would be appreciated.

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to me sounds like a conflict with oblivon what mods are you running?

 

Col John Sheppard

 

a ton of Eye Candy mods. some UI, Weather, Auto bookshelves, Furniture. Things that you would think would not be conflicting with the main quest, as they just add items.

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no scripting mods? might be oblvion itself last resolt is re-installing it try a older save or a save with out mods then give it the main quest a go for all you know its your save game you loaded from

 

Col John Sheppard

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no scripting mods? might be oblvion itself last resolt is re-installing it try a older save or a save with out mods then give it the main quest a go for all you know its your save game you loaded from

 

Col John Sheppard

 

I added a few races as well, my character is an Ainmhi. Added a bunch of Companions, altho I don't do major quests with them. I think I have some other scripting mods, but i don't see how they would affect the main quest.

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you would be surprise do you have anything that effects sancor tor itself? if you do have a mod doing that i think its best to not use it

 

Col John Sheppard

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