markyrocks Posted September 2, 2018 Share Posted September 2, 2018 So I've built a workbench around the terminal that is buildable from the workshop. This probably wasn't the greatest idea bc now my workbench needs power to be manipulated. Is there a quick and dirty way to make a object that requires power to then not require power?I've tried playing around with the keywords it didn't seem to do it. It's really my last priority with my mod. 2nd question. Is there anyway to like bulk add properties to a script? I'd love to be able to select like 30 items and drop them into the properties box. I tried that...no joy. For anyone whose been following my journey through this forum, my mod is now fully underway. My script has about 1200 lines of code and probably 200 fragments... so its ballooning rapidly. However I wasn't actually able to really get it going until last night? So in like the last 24 hrs I've accomplished like half of what I been trying to do. I feel like by Tuesday morning when I go to work I'll have this thing uploaded to nexus ready to rock. Link to comment Share on other sites More sharing options...
Evangela Posted September 2, 2018 Share Posted September 2, 2018 2nd question. Is there anyway to like bulk add properties to a script? I'd love to be able to select like 30 items and drop them into the properties box. I tried that...no joy. No. That would be a VERY NICE QoL for the CK though. The closest you're gonna get to that is formlists. Toss forms into a formlist, and than fill the formlist property with the list. Arrays properties can't do this though >_>. So if you make an ObjectReference array property to hold 128 refs, you gotta add 128 of them.. one by one :/. Link to comment Share on other sites More sharing options...
markyrocks Posted September 2, 2018 Author Share Posted September 2, 2018 Nice thanks Link to comment Share on other sites More sharing options...
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