M4770 Posted September 2, 2018 Share Posted September 2, 2018 hello, i got a fundamental understanding problem regarding FO4edit.when you install more and more mods you come to a point where you have to merge plugins yourself to make them all work like expected;here is an example where im not sure whether its necessary or not. in that case the last one loaded is NanoSuit.esp. will the entries from the other files be deleted or carried over?A) deleted: only one entry remains (new patchfile needed)B) carried over: all entries are recognized by the game (no patch needed) the color scheme makes me think B. but is that correct? :confused:can you shed some light on that subject? that would be great :smile: Link to comment Share on other sites More sharing options...
zilav Posted September 2, 2018 Share Posted September 2, 2018 Actually A) The game uses the "rule of one" when records override each other: the last one wins and the data from all previous records is completely discarded with a very few exceptions. Link to comment Share on other sites More sharing options...
M4770 Posted September 2, 2018 Author Share Posted September 2, 2018 (edited) the last one wins and the data from all previous records is completely discarded with a very few exceptions. can you elaborate what these exceptions are? Edited September 2, 2018 by M4770 Link to comment Share on other sites More sharing options...
zilav Posted September 2, 2018 Share Posted September 2, 2018 https://afkmods.iguanadons.net/index.php?/topic/3940-skyrim-tes5edit-records-that-merge-at-runtime/ Link to comment Share on other sites More sharing options...
M4770 Posted September 2, 2018 Author Share Posted September 2, 2018 thx :cool: Link to comment Share on other sites More sharing options...
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