Darklocq Posted September 2, 2018 Share Posted September 2, 2018 (edited) I'm working on a customized variant of the Mango follower mod. I've made her a custom UUNP thick body, with large but gravity-affected breasts instead of her original fake-looking ones, and a thicker body to match. She clips through a lot of clothes, especially mod-added ones (my UUNP stuff can handle her, mostly). I've given her a custom armor set, a variant of Ancient Nord (Draugr), based on the semi-skimpy "I Love Cleavage" UUNP 7B Oppai mesh (size-adjusted slightly in NIFskope). It is upgradable to a Dragonscale variant, for which I've done a custom texture. The mesh has issues, especially very few polys in the chest area, which make it look ridiculously angular. But it fits her better than others, and I like some things about it. Her original underlying body is UNPBO OPPAI TBBP-BBP by remymartin1986. But I've been tweaking it and plan to go further with that; I want her to have a figure pretty much just like Tessa Fowler at her most fit. I have found another version, from "UUNP Vanilla Outfits" that I could use parts from. However, I don't know the first thing about Blender or similar tools, and have no idea how to redo meshes. Any help greatly appreciated! I hear that people who know what they're doing can do this stuff very easily (thus all those total conversions of the entire selection of vanilla clothes and armor to skimpy variations, and so on). If I get this version of Mango in releasable shape, I'll certainly credit you for the armor tweaking (and engage in outright groveling - I really, really like this outfit on her, except for the "1992 video game boobs" problem, and it's playing havoc with my immersion every time I notice it). Goals:Use the breast polys from the UUNP Vanilla Outfits version, but conforming to the shape of the UUNP 7B Oppai version (or close to it; I'm actually not happy with the 7B Oppai upper part of the breast which seems to protrude upward a bit; it's something I could fix with Bodyslide, I suppose). Without losing the HDT/BBP action. Ultimately the details don't matter, since I can Bodyslide her and the gear. They key is a mesh made for busty, with sufficient vertices in the chest to not look awful.Add the chest plates from the UUNP Vanilla Outfits version to my Dragonscale variant but not to the basic one.Restore the curvature of the hip plates found in the UUNP Vanilla Outfits version to both my 7B Oppai variants, in which they are flat planks.Restore one of the chaimail skirts (on the wearer's right side – the non-shield side) from the vanilla version to the 7B Oppai version. Keep the left one removed, to show off some meaty thigh. This bare area also looks really good with some wearer's-left-hip straps added by another gear mod, visible in my in-game screenshots below.Preserve the longer front and back skirts of the 7B Oppai version, including the back skirt's nice taper.Preserve the bare-hip gap in my version on the left side, between the cuirass proper and the hip plate.Ideally, have leather strips along the cleavage hem of the Dragonscale top, so the chest plates have something substantial to attach to (this is an issue with the original mesh, too – those plates are just "glued" onto thin leather, and it's not plausible).Ideally, have a neat not ragged edge to the leather of the Dragonscale upgraded version, including a symmetrical front skirt bottom and a smooth hemmed edge around the chainmail skirt.(I can handle the texture work of the last two.)Ideally, be broken into separate pieces that build up to an armor set and which can be combined with other things: leather underlying cuirass with fur trim, pauldrons, three-piece breastplate (necklace?), upper-arm clothing, belt with front plate, greaves of hip plates, side skirt of chainmail (don't care what slots - that can always be adjusted). Maybe THIS is more work than I imagine it is, even if you are super-skilled with Blender. Illustrations: Comparison of my regular 7B Oppai version to UUNP Vanilla version in NIFskope (front) Comparison of my regular 7B Oppai version to UUNP Vanilla version in NIFskope (side) Comparison of my regular 7B Oppai version to UUNP Vanilla version in NIFscope (back) Comparison of my 7B Dragonscale version to UUNP Vanilla version in NIFskope Super-angular boobs on the 7B mesh My vanilla-texture 7B variant in vanilla lighting. Ignore the artifacts in her cleavage; that was caused by some other bit of gear I was testing on her (it clips with her huge rack). My Dragonscale 7B variant in vanilla lighting (around dusk) The eruption problem, and why I made this armor for her, including an endgame-quality upgrade. Files: This 7zip file has the meshes, textures, and an ESP that provides both of my 7B variants and the UUNP Vanilla Outfits version: UUNP 7B Oppai Cleavage Draugr.7z @ Mega.nz. The BaseIDs are:My UUNP 7B Oppai basic version: xx000800My UUNP 7B Oppai Dragonscale version: xx000809The UUNP Vanilla Outfits version: xx000815 I included the OSD file that came with the UUNP Vanilla Outfits NIF, though I don't know what that is. I included both the ..._1.nif and ..._0.nif version of the 7B Oppai variants, though I don't know what the difference is. Edited September 3, 2018 by Darklocq Link to comment Share on other sites More sharing options...
Darklocq Posted September 3, 2018 Author Share Posted September 3, 2018 This mod of Draugr armor split into pieces might be handy: https://www.nexusmods.com/skyrim/mods/40316. Link to comment Share on other sites More sharing options...
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