AldenTemple Posted September 2, 2018 Share Posted September 2, 2018 I would like to take a set of armor and make it summonable, without the transparent effect. How can I make this happen? There are mods that do this, or something like this, via spells, but I want to be able to apply it to any set of armor I chose. Link to comment Share on other sites More sharing options...
SeraphimKensai Posted September 2, 2018 Share Posted September 2, 2018 I did it in my linked mod in my signature for Skyrim SE. The trick is the CK is limited to only making bound weapons, so I wrote a custom script to create a bound set of armor via a spell. I also have a spell that summons a shield as well. Link to comment Share on other sites More sharing options...
AldenTemple Posted September 4, 2018 Author Share Posted September 4, 2018 Oh wow. This is great. Thanks! Does it work with Non-Special Edition Skyrim? Link to comment Share on other sites More sharing options...
SeraphimKensai Posted September 5, 2018 Share Posted September 5, 2018 (edited) Because the spell utilizes textures/models under the form 44 SE model, they won't directly work in LE, as LE uses form 43. The script is pretty simple though. You would just need to define an armor property, then oneffectstart you would call the armor with something like Target.EquipItem(armorproperty). For the oneffectstart, you would do something like Target.EquipItem(armorproperty), and for the oneffectstart - Target.UnequipItem(armorproperty), and Target.RemoveItem(armorproperty). Edited September 5, 2018 by SeraphimKensai Link to comment Share on other sites More sharing options...
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