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Spears and Flails


JarlBrogruf

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Because the DLC will be epic.

For me it's the other way round: Why making mods now when the basic mechanics (demage, speed, range) will be there soon in the DLC?

 

I think the current lack of support for non-rigid objects attached to the actor is a bigger issue. The script for this just isnt there yet.

Modders could try to replicate this with tons of animations. but then again, animations are a massive pain in the bummer.

 

So why dont we let Bethesda create the template in their DLC and expand on that with mods. (flails, flexible cloaks and what not. =D)

 

Edit:

Grammar check =P

Edited by Urwy
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