Infamous95 Posted September 2, 2018 Share Posted September 2, 2018 (edited) I am trying to make a power armor use a re-texture for the shark paint as a standalone craftable paint or even a standalone power armor will be fine. This is for personal use at the moment but I plan on using the knowledge towards my mods. First time around I got the pink no texture thingSecond time I got the base game textureThird Time it was Black Fourth and 100 more times it was the base game texture What I have done:Extracted the BAE files from Fallout 4 Created random folder on desktop with my renamed file structure In xedit: Created new T60 Power Armour Chest and Armor Addon in for it then I added correct file paths. I also renamed them before so I added the new names to the file structure Material Editor: Changed the file paths to be the correct ones Nifscope: Changed the file paths to be the correct ones the textures do update on the object in nifscope Added to data files What am I doing wrong? Edited September 9, 2018 by Infamous95 Link to comment Share on other sites More sharing options...
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