AugustVoc Posted September 3, 2018 Share Posted September 3, 2018 As you can see here this armor is very white and bright. I wanted to make a darker variant of this armor, changed the textures from RGB 172/172/172 to 25/25/25, but in nifskope it still looks like it's a very silver-ish color. I mean turning off the environment map shader does make the shine go away, but it also makes the armor looks like plastic without the reflections. What should I tweak here to make it look like this? Link to comment Share on other sites More sharing options...
AugustVoc Posted September 5, 2018 Author Share Posted September 5, 2018 Still unsolved. Somebody help :confused: Link to comment Share on other sites More sharing options...
SeraphimKensai Posted September 5, 2018 Share Posted September 5, 2018 Use Gimp or Photoshop to modify the texture .DDS files and darken them. Nifskope handles the .nif files which are the 3D meshes only and relies on the texture files to determine what appearance the model takes. Link to comment Share on other sites More sharing options...
StaticXero Posted August 22, 2021 Share Posted August 22, 2021 What armor is that? Link to comment Share on other sites More sharing options...
Recommended Posts