ben446 Posted September 3, 2018 Share Posted September 3, 2018 im currently working on a large house mod that is spread across two islands. one acts as the player home complete with crime system, farm, mine guards and armoury. There is a hidden dwemer ruin on the one island that links to a hunting area ( using a teleport pad). Within the Dwemer ruins I have managed to add many dwemer goodies, such as aetherium armour and weapons, that are craftable, as well as other goodies. I want this house mod to be filled with everything every player in skyrim will need. ive made a soul gem crafting system and scroll crafting. I was thinking id like to make a dwemer work shop, within the workshop will be several dwemer autommatons that are just dead. But I was thinking of adding a system to allow the player to craft their own as followers. I did come across a tutorial that allows for you to create your own trophies for your trophy stand. I did also find other crafting tutorials, but they involve having the objects disabled then enabled once you create it at a work bench. I was wondering if it was possible to use the tutorial for the trophies to make the dwemer automaton followers. the tutorial does not require the static object to be placed and disabled to the ben enabled during the course of play. If this would not work if anyone can point me in the right direction id be greatful I know id need to create my own versions of the automatons. So they are friendly and follower possible. But I don't want the player to just press a button and the automaton just appear. I have done that with dwarven horses. I also don't want to just pop them in for the player to walk up to and talk to then they walk with you as I have done this with dwarven dogs. Id like it so the player can go back and recreate another automaton anytime aslong as they have the ingredients and space for the follower. This house mod is gonna be my baby. I did start it a while ago but found I had to restart as I had to redo to much. Ive been working on this mod for months now. Ive included everything I can think of that the player would need. From pets, to two hidden followers to scroll crafting and soul gem crafting. A hidden realm of oblivion, Created by the dwemer, with a teleport sword to teleport any foe you strike with it directly to the oblivion realm. It has its own weapons, many new enemies, that come from mods with open permissions. It has a few weapons I have created, Mainly dragon swords made from dragon bones. But this weapons would be named after the named dragon their bones are from. Like on from alduin. they have their own states and several also have enchantments. so I do feel this would add the last piece of the puzzle to the mod. The mod will be updated with new features as I think of them, but before this is released id love to make this idea doable. Thank you to anyone who has read this far and thank you to anyone who can help me with this idea Link to comment Share on other sites More sharing options...
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