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[LE] Need some help separating trishape data in blender


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Hey guys, I've been trying to get rid of the right gauntlet from the dwarven gauntlets. I tried deleting all the vertices from the part in blender that actually displays the textures (DwarvenGauntlets), and it sorta worked, but it made the right hand invisible and I believe it messed up the weight of the left gauntlet, since the texture goes below the map. I was looking to see if anyone knew how to separate the DwarvenGauntlets file into two parts and just make the right one invisible with the alpha channel. Or if that's even the best way of going about this. Thanks!

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