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Steam Workshop and script extender


hitlike

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Are mods I have installed via Steam Workshop automatically enabled in game if I start the game through SKSE exe instead of the original game launcher?

 

I'm asking because I have all my mods installed through Steam but some of them apparently require the use of SKSE.

 

Thanks

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You may need to use the default Skyrim launcher when you first subscribe to a Workshop mod just to make sure it is checked in the Data Files area of the default launcher. However, once you've done that, you should exit out of the launcher and start the game via the SKSE loader app. You'd only need to do that when you've added new mods. After that yes, they'll be included when you launch the game via the SKSE loader. (You may also need to do the same process when you add a new Nexus mod, by the way: Workshop mods aren't special, it's just an alternate way of downloading mods.)
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