LucidLady Posted September 8, 2018 Share Posted September 8, 2018 I have no idea where to begin with the CK. I would like to start by making a mod where I throw a grenade, and an object appears. I've looked around, but I can't find any tutorials on dealing with grenades. It would be helpful if I could look at an already existing mod in the CK, but I don't even know how to do that. Any help would be much appreciated! Link to comment Share on other sites More sharing options...
mmdestiny Posted September 8, 2018 Share Posted September 8, 2018 (edited) These two threads compile pretty much every tut you could ever need. https://forums.nexusmods.com/index.php?/topic/5978333-fo4-modding-tutorial-list/https://forums.nexusmods.com/index.php?/topic/3760875-fallout-4-modding-tutorials/ I would start there for the basics of CK.https://www.creationkit.com/index.php?title=Category:Tutorialshttps://www.creationkit.com/fallout4/index.php?title=Main_PageNavigating from within the CK wiki is a bit of a pain, so once you start tooling around with the examples in the wiki, if you have a question on a form type I highly recommend searching Google "Creation Kit Fallout 4 <form/script type>." The first result will most likely be the relevant page in the CK wiki. Just make sure you take the one with Fallout4 in the URL, not Skyrim (though some pages were only ever made for the Skyrim wiki). Grenades (weapon) have a Projectile selector. Projectiles have an Explosion selector. Explosions have a Placed Object selector. That's what you want if you want to spawn objects / place effects.If you'd like a mod to examine that has a whole variety of different approaches to the fun things you can do with explosions, check my Anarchist's Cookbook series, especially volume 2.https://www.nexusmods.com/fallout4/mods/32665https://www.nexusmods.com/fallout4/mods/30754 Edited September 8, 2018 by mmdestiny Link to comment Share on other sites More sharing options...
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