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Scripts?


Myuym

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Is there any good place to get a list of all the scripts and what they all do?

And if not is there an other easy way to find the exact script's i'm looking for?

 

Are there scripts that change the data of an (Unique) NPC

Like an increase in height, an increase in speed, etc

 

And would it be possible to change the position of static objects like a water field

(At first you can't reach exit, then you trigger switch, you go back to exit, now you can swim to it)

Or just to create tides.

 

Or an script that would change where a door would teleport you to based on time or day?

Edited by Myuym
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Let's see..


  •  
  • A npc's(or the players) size can be changed with the papyrus script command SetScale(more info at: http://www.creationkit.com/SetScale_-_ObjectReference) also as far as I know scale should give a slight boost to speed and attack power(damage)
  • You can increse a npc speed with a simple SpeedMult magic effect
  • While I'm not sure if it is possible to move static objects(they are static after all) two different versions can be enabled/disabled by the switch to give the illusion of doing so

Not sure about the door tough.Good luck with your mod :smile:

Edited by RandomlyAwesome
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Or an script that would change where a door would teleport you to based on time or day?

 

There's an example script on the CK wiki to switch a light on/off at a specific daytime: Here.

 

You could also use it to enable/disable a door. Then, place a second door at the same spot with different teleport destination.

 

Assign the first door as EnableParent to the 2nd door and check the box '...opposite of parent' (something like that).

 

That way one door gets disabled if the other is enabled and vice versa.

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Is there any good place to get a list of all the scripts and what they all do?

And if not is there an other easy way to find the exact script's i'm looking for?

 

The best way to search the scripts is to use a program such as Windows Grep, it's free.

 

Are there scripts that change the data of an (Unique) NPC

Like an increase in height, an increase in speed, etc

 

See here.

And here.

 

 

And would it be possible to change the position of static objects like a water field

(At first you can't reach exit, then you trigger switch, you go back to exit, now you can swim to it)

Or just to create tides.

 

Very complex to do. See scripts "TG08BFloodPipeController.psc", "TG08RisingWaterScript.psc" and "TG08EarthquakeDustEffects.psc". That's the closest I could find to what you described above.

 

 

Or an script that would change where a door would teleport you to based on time or day?

Edited by steve40
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