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Another day another problem....smh. Robots not using ranged weapons.


markyrocks

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So I'm recreating the robot workbench for vr. Everything is working great for the most part. I place a new automatron at the player, the player can mod it as they see fit... great. If I put ranged weapons on the newly created bot they never fire their weapons. They will simply walk up to an enemy and melee.

 

I've done some research and it seems like this may have been a bug in the past with the automatron Dlc. The solution being reinstall the game....from a modders perspective it's hard for me to fathom that I cant force something to work.

 

It seems that putting the specific robot head on carries an enchantment that will change the combat style to whatever race the head is. I've even went into a protectron cs and turned melee down to nothing (that is the dlc01csprotectron). Equipped the head ect. The bot seemed more hesitant to engage melee but it still acted like it was the only option. I've tried using reset() on the bot after I spawn it and all that does is remove all mods ect. Kinda useless. I messed with this for a few hours last night with no joy. Almost broke my mod bc of the changes I was making. Any help is greatly appreciated.

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  • 2 weeks later...
I fixed this issue. The problem was that the automatron needs to be spawned in with a weapon. (All the ammo comes with the gun in object mods) once they are spawned in with a weapon theyll use a different weapon provided it not broken bc I've definitely found a bunch that were just flat out broken.
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