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SKSE64 Co-saves-comparative size


Thenryb

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I am not sure this is the right place to ask my question, but I can't figure out where to ask it. I do not have any problem with orphaned co-saves. I also use NMM as a mod manager and have no profiles, so all of my characters play with the same load order. I use an early version of the NamedQuicksaves Mod and have a hotkey set to create manual saves which I do periodically. I have all autosaves disabled (although I still get them when entering Apocchapha or when first entering Solstheim and the stupid one before you encounter the Caller which I delete). When I am playing some characters, I notice that the save takes a lot longer than when playing other characters, even when they are at the same level. The characters that have fast save times have much smaller SKSE cosave files. The larger the SKSE cosave file, the longer it takes to do a save. Why are some of the cosave files so much larger than others? As an example, I have one character whose ESS file is 6600 kb and his skse cosave is 504KB. His saves are fast. I have another character whose save file is 6000 KB whose cosave file is 2848 Kb, and another with a save file of 7200KB and a cosave file of 3600. Saves with those characters are slow (several seconds). My question is what is causing this difference?



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I'm glad it's not just me who is experiencing the exact same issue. I have a very short load order, and yet, the length of my saves in my current playthrough get noticeably longer even after every hour or two of play time. I don't autosave or quicksave - only non overwrite hard saves to see if that helps. The rapid increase still occurs.

 

I've seen a few posts around various mods of people reporting something similar; xp32mse for example, but no one seems to think it's these mods specifically. If I had to guess, I'd say there's something fundamentally wrong with skse64 right now. But it's just a guess...Hopefully we can draw attention to this relatively new and unknown problem and attract somebody who actually knows what's going on; because sadly, beyond analyzing symptoms, I haven't the slightest idea.

Edited by CodanHackwood
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I'm glad it's not just me who is experiencing the exact same issue. I have a very short load order, and yet, the length of my saves in my current playthrough get noticeably longer even after every hour or two of play time. I don't autosave or quicksave - only non overwrite hard saves to see if that helps. The rapid increase still occurs.

 

I've seen a few posts around various mods of people reporting something similar; xp32mse for example, but no one seems to think it's these mods specifically. If I had to guess, I'd say there's something fundamentally wrong with skse64 right now. But it's just a guess...Hopefully we can draw attention to this relatively new and unknown problem and attract somebody who actually knows what's going on; because sadly, beyond analyzing symptoms, I haven't the slightest idea.

I see you posted an inquiry on the XPMSE mod page. I hope that mod is not the cause or that it can be fixed.

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My save files grow in size when I've been very busy, visiting many different places, benging on side quests, leaving copses everywhere, going without sleep, etc. To reduce the size I cool my jets in a player home. Sleeping for 3 or 4 days in a row seems to reduce my saves. I guess some data expire after some amount of time, so they're eventually removed from saves.

Edited by Tony_OQuinn
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My save files grow in size when I've been very busy, visiting many different places, benging on side quests, leaving copses everywhere, going without sleep, etc. To reduce the size I cool my jets in a player home. Sleeping for 3 or 4 days in a row seems to reduce my saves. I guess some data expire after some amount of time, so they're eventually removed from saves.

Your solution did nothing for the size of my cosaves. I guess the cause and solution will remain a mystery for now.

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