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[LE] Applying summon effect to a object


machetemike911

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Anyone know how to run the summon spell effect from a stationary subject? I am trying to make the effect that surrounds summons when you summon them appear around a statue when I have it change from a statue to a talking activator. I tried using a custom spell through: MySpell.cast(self). I also tried giving it a target. I looked at the script for magic traps and I am not seeing anything different.

Edited by machetemike911
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In your script define a couple activator properties one for the summon FX and the other fornthe banish FX. You'll also need one for your object reference (the statue you want tye effect on).

 

Then in your script inside the event you want the FX to play you would use something akin to XXXstatue.placeatme(XXXsummon).

 

Then once your script is compiled and saved, set your properties and you should be good to go.

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