zzjay Posted June 11, 2012 Share Posted June 11, 2012 Today my steam made an automatic update (it took 30 minutes) and when it finished i waned to try out the horse figthing,but that's what i got: http://static.skyrim.nexusmods.com/images/2689072-1339440131.jpg Why?where i can report this bug? Link to comment Share on other sites More sharing options...
TheVampireDante Posted June 11, 2012 Share Posted June 11, 2012 If you use something like the more advanced animation mods (director's Tools and such) it can mess up the animations for the mounted combat. Link to comment Share on other sites More sharing options...
zzjay Posted June 11, 2012 Author Share Posted June 11, 2012 If you use something like the more advanced animation mods (director's Tools and such) it can mess up the animations for the mounted combat. No i didn't used those mods in that moment,but i have puppeteer master and pinup poser installed?It may be that? Link to comment Share on other sites More sharing options...
xlcr Posted June 11, 2012 Share Posted June 11, 2012 @zzjay, yeah, Skyrim PC update v1.6.89.0 (reported as about 200mb) was released today, a few people over at the Steam Users' Forums have been discussing possible fixes for the broken standing on horse animation issues due to Bethesda probably needing to make changes to the nif's in \Meshes\actors\character to add mounted combat to the game.http://forums.steampowered.com/forums/forumdisplay.php?f=1182http://forums.steampowered.com/forums/showthread.php?t=2744981 Link to comment Share on other sites More sharing options...
zzjay Posted June 11, 2012 Author Share Posted June 11, 2012 Tanks everybody!So it's not only my skyrim to be buggy! :tongue: Link to comment Share on other sites More sharing options...
imperistan Posted June 11, 2012 Share Posted June 11, 2012 Oh so is 1.6 live now? Awesome. Link to comment Share on other sites More sharing options...
vegeta0585 Posted June 11, 2012 Share Posted June 11, 2012 Oh so is 1.6 live now? Awesome. heh, you might not say that after trying to play it if you're heavily modded XD Link to comment Share on other sites More sharing options...
imperistan Posted June 11, 2012 Share Posted June 11, 2012 So for anyone who has the 1.6 update (I'm downloading it now) are the controls for mounted combat easier to deal with? As in, is it actually possible to aim and hit something while fighting something smaller than a giant? Link to comment Share on other sites More sharing options...
xlcr Posted June 11, 2012 Share Posted June 11, 2012 (edited) looking forward to Beth's new v1.6.89.0 patch (i'm still running v1.4.27 lol); but, not looking forward to fixingmodded skeleton/body nif's and especially all the modded animation hkx's if these are now obsolete argh.geez, i could really care less about 'mounted combat' but its something new i guess, fyi, i heard bethesda didn't include mounted spell casting which would've been very cool. Edited June 11, 2012 by xlcr Link to comment Share on other sites More sharing options...
Perraine Posted June 11, 2012 Share Posted June 11, 2012 Mounted spell casting was added by a modder (yep even with the Beta patch) but it relies on SKSE AFAIK ... + ANY animation or skeleton mods seem to effect the horse riding ... No other mods seem to cause an issue though Link to comment Share on other sites More sharing options...
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