Colemanallen1987 Posted September 15, 2018 Share Posted September 15, 2018 (edited) So i have ported over some meshes from a OLD RIM mod, https://www.nexusmods.com/skyrim/mods/27747Everything looks great went to test and im walking through these giant temples, there missing collision, i know the oldrim mod had to have collision since people have been playing this and are not walking through, i have converted plenty of mods, WHAT DID I MISS and is there a fix??? Im working on the Black Marsh mods and these will help so muchhttps://www.nexusmods.com/skyrimspecialedition/mods/19027 Edited September 15, 2018 by Colemanallen1987 Link to comment Share on other sites More sharing options...
JonathanOstrus Posted September 17, 2018 Share Posted September 17, 2018 Did you check the original nif's with NifSkope to verify they have collision data? Sometimes authors get sneaky and just put up collision boxes. They did that in the bank for Enderal. Link to comment Share on other sites More sharing options...
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