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Quest Stage Item Placement


spectremk13

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I have been working on a simple first mod to get the hang of the creation kit, and it includes placing a specific item (already created, but not existing in the world) in a specific container (already created and placed) in the world once I hit a certain stage in the quest. Everything is working correctly, except the actual placement of the item, which I cannot manage to get working. Would anyone be able to point me in the right direction?

 

On a side note, is there a way to delete edits or revert them so they are no longer displayed in the File Details section? I accidentally made some edits I didn't catch before saving. Nothing actually game-changing, just slightly moving placed items while getting used to the cell view. I could just leave them, the neat freak in me rebels at the thought.

Edited by spectremk13
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What you have to do is:

 

- go to quest aliases tab

 

- create a new reference alias, specific reference, force to ---> pick your container

 

- now create a new reference alias, create reference to object ----> pick your item ---> in the "IN" dropdown select your container alias

 

- remember to put the container BEFORE the item in the aliases order

 

- since you want the alias to begin existing at a certain stage, put a new condition on the item alias ---> GetStage, select your quest and type the stage you want

 

- IMPORTANT: check "Optional" flag on the item alias, otherwise the quest won't start.

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