DubstepShark Posted June 12, 2012 Share Posted June 12, 2012 Im trying to Script but no matter what even if i KNOW the script works, I even tried premade scripts... They wont save as a new script. I cant make new scripts or edit old ones.This has happened to me on every computer ive tried it on. Link to comment Share on other sites More sharing options...
DubstepShark Posted June 13, 2012 Author Share Posted June 13, 2012 Really, 18 Hours an No one helps me. Link to comment Share on other sites More sharing options...
Cyberlazy Posted June 13, 2012 Share Posted June 13, 2012 Well first off, you know geck gives you no confirmation of a save right? It just allows you to close the script window without bugging you again about saving it. Next the script name might not show up in scripts until you move from that section in geck and back again.Third, try pasting your script code. Note that renaming the script in the script code does not create a new script but renames the existing script. Renaming its editorid in geck does make a new script, but then its source is still the same, if you recompile it, it will try and change its name back to conflict with whatever it was copyed from. What exactly is going on? step by step tell us what you are doing in explicit detail and what indication you have that its 'not working' Link to comment Share on other sites More sharing options...
DubstepShark Posted June 13, 2012 Author Share Posted June 13, 2012 Well first off, you know geck gives you no confirmation of a save right? It just allows you to close the script window without bugging you again about saving it. Next the script name might not show up in scripts until you move from that section in geck and back again.Third, try pasting your script code. Note that renaming the script in the script code does not create a new script but renames the existing script. Renaming its editorid in geck does make a new script, but then its source is still the same, if you recompile it, it will try and change its name back to conflict with whatever it was copyed from. What exactly is going on? step by step tell us what you are doing in explicit detail and what indication you have that its 'not working' Ok I open the Script Editor (Making a New One by Right Clicking in the Category and Clicking New) then I put in my Script:scn RandomItemScript Begin ScriptEffectStart Player.AddItem Loot 1 End then I save, It doesnt save so i try to X out of it and do the Do you want to save and even though i have the script name it wont name it so i click YESand it sends me back to the Script Editor, I think ok well i guess its saved so i click out and it says it again the only way to get out of this infinite loopis to click no and lose my work. Link to comment Share on other sites More sharing options...
CarnivalOfFear Posted June 13, 2012 Share Posted June 13, 2012 (edited) Well first off, you know geck gives you no confirmation of a save right? It just allows you to close the script window without bugging you again about saving it. Next the script name might not show up in scripts until you move from that section in geck and back again.Third, try pasting your script code. Note that renaming the script in the script code does not create a new script but renames the existing script. Renaming its editorid in geck does make a new script, but then its source is still the same, if you recompile it, it will try and change its name back to conflict with whatever it was copyed from. What exactly is going on? step by step tell us what you are doing in explicit detail and what indication you have that its 'not working' Ok I open the Script Editor (Making a New One by Right Clicking in the Category and Clicking New) then I put in my Script:scn RandomItemScript Begin ScriptEffectStart Player.AddItem Loot 1 End then I save, It doesnt save so i try to X out of it and do the Do you want to save and even though i have the script name it wont name it so i click YESand it sends me back to the Script Editor, I think ok well i guess its saved so i click out and it says it again the only way to get out of this infinite loopis to click no and lose my work. try Geck Power up it should tell you whats wrong. also make sure the script type is set to Object ad try an object ID for the item. Edited June 13, 2012 by CarnivalOfFear Link to comment Share on other sites More sharing options...
DubstepShark Posted June 13, 2012 Author Share Posted June 13, 2012 (edited) Well first off, you know geck gives you no confirmation of a save right? It just allows you to close the script window without bugging you again about saving it. Next the script name might not show up in scripts until you move from that section in geck and back again.Third, try pasting your script code. Note that renaming the script in the script code does not create a new script but renames the existing script. Renaming its editorid in geck does make a new script, but then its source is still the same, if you recompile it, it will try and change its name back to conflict with whatever it was copyed from. What exactly is going on? step by step tell us what you are doing in explicit detail and what indication you have that its 'not working' Ok I open the Script Editor (Making a New One by Right Clicking in the Category and Clicking New) then I put in my Script:scn RandomItemScript Begin ScriptEffectStart Player.AddItem Loot 1 End then I save, It doesnt save so i try to X out of it and do the Do you want to save and even though i have the script name it wont name it so i click YESand it sends me back to the Script Editor, I think ok well i guess its saved so i click out and it says it again the only way to get out of this infinite loopis to click no and lose my work. try Geck Power up it should tell you whats wrong. also make sure the script type is set to Object ad try an object ID for the item. Geck Power Up? Link please, As well its an Effect as well as it needs to be an Effect its going to be tied to an item as an attribute. Edited June 13, 2012 by DubstepShark Link to comment Share on other sites More sharing options...
CarnivalOfFear Posted June 13, 2012 Share Posted June 13, 2012 http://newvegas.nexusmods.com/mods/41642 Link to comment Share on other sites More sharing options...
DubstepShark Posted June 13, 2012 Author Share Posted June 13, 2012 Thank you Link to comment Share on other sites More sharing options...
Cyberlazy Posted June 14, 2012 Share Posted June 14, 2012 Try a known editor ID instead of loot. Player.AddItem Pencil01 1 (note thats zero 1, not o1) Link to comment Share on other sites More sharing options...
DubstepShark Posted June 14, 2012 Author Share Posted June 14, 2012 (edited) Try a known editor ID instead of loot. Player.AddItem Pencil01 1 (note thats zero 1, not o1) Im not cause i have every item in the game on the list, reason is its supposed to be a Mystery Box item you can find rarely and it could give you a random item alsosince i want it not to be too big of a bummer heres how items work:Food - Get 3 of the Item Weapon - Get 1 of the Item (Mint Condition) Armor - Get 1 of the Item (Mint Condition) Chem - Get 3 of the Item Misc - Get 5 of the Item Ammo - Get 50 of the Item Special Ammo - Get 25 of the Item Mystery Box - If you just Happen to get it again you get 1 (A Different Version) which is rigged to only get Weapons and Armor but only good ones. I already setup the list currently supports only Vanilla game items i will be making Patches for all the Mods and Mods that are asked for (As long as they are horrible). Edited June 14, 2012 by DubstepShark Link to comment Share on other sites More sharing options...
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