Kolagon Posted September 19, 2018 Share Posted September 19, 2018 (edited) You know how in most rpgs, there are status effects? I realized that Skyrim has none of that, well besides diseases but those tend to just only debuff stats/skills plus the face they only appear through physic touch/attack. I would like for someone to make a mod that will allow enemies/events/etc to be able to cause said status problems and that the only way to get rid of em is by potions, spells, or churches. The status problems can be lore friendly like curse, or a long lasting poison. Edited September 19, 2018 by Kolagon Link to comment Share on other sites More sharing options...
chanchan05 Posted September 20, 2018 Share Posted September 20, 2018 Maybe I've been playing too much mods, but aren't those already added by the realism and diseases mods? Those types of mods add other types of status effects and just call them diseases. They also "improve" on already existing diseases. Or maybe I'm just missing something from what you are trying to ask. Link to comment Share on other sites More sharing options...
Kolagon Posted September 22, 2018 Author Share Posted September 22, 2018 (edited) i'm not talking about just diseaseses, I meant something what the enemy can do in a long term effect, I'm talking something being silenced so you can't cast spells, being blinded aka visuel effect that will prevent you from seeing, a spell that will slowly turn you to stone, being turned into a zombie, a curse, a delayed death spell timer. Status effects/problems like in most rpgs. Edited September 22, 2018 by Kolagon Link to comment Share on other sites More sharing options...
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