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NVSR Capping out at 30 fps


Felson7

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For some reason I can't get NVSR to work at 60fps.

 

This is what the .ini is set to

 

 

Master = {

_comment = You can turn on or off each distinct feature from here.
bManageFPS = 1
bHookCriticalSections = 0
bHookHashtables = 0
bReplaceHeap = 0
bLogToConsole = 0
bFix64Hertz = 1
bFastExit = 1
bFlushLog = 1
iSchedulingResolution = 1
bReplaceRandom = 0
bExperimentalStuff = 0
iMainHookPoint = 1
}
Experimental = {
iReduceLongSleep = 0
bRemoveShortSleep = 0
iThreadsFixedToCPUs = 0
bSuppressRandomSeeding = 0
bBenchmarkHeap = 0
bAlternate64HertzFix = 0
bAlternateHeapHooks = 0
iHeapMainBlockAddress = 0
}
FPS_Management = {
_comment = Basic FPS stuff, switches to slow-motion on low FPS; in the past this has occaisonally produced bugs like the NPCs-dropping-dead issue; the issues are believed to be fixed but if you suspect you are having related problems you can try disabling bAllowSlowMotion which is the main suspect for any problems relating to FPS management
_comment = bAllowSlowMotion (and MinimumFPS) are not supported on F:NV yet
bAllowSlowMotion = 1
MaximumFPS = 60
MinimumFPS = 20
iSmoothFrames = 0
iSmoothMode = 0
iSleepExtra = 2
iFPS_Frequency = 4000
iSchedulingParanoia = 1
iHardMaxFrametime = 200
}
CriticalSections = {
_comment = CS stuff helps Oblivion, Fallout, and New Vegas significantly
_comment = most of the benefit comes from the Renderer+0x180 suppression (see overrides below)
_comment = modes: 1=vanilla, 2=fair, 3=staggering, 5=suppressed, 6=prioritize-main-thread, 7=deprioritize-main-thread
bEnableProfiling = 0
bEnableMessages = 1
bUseOverrides = 1
iDefaultMode = 2
iDefaultSpin = 2000
iStaggerLevel = 5
}

I have the max set to 60 and it will only go up to 30 in game. If I turn off the manageFPS option, I get 60fps but stutters.

 

 

AMD Ryzen 2600 Six-core @ 3.4 ghz

8 GB Ram

GTX 1080 Ti

 

 

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