Deleted32363610User Posted September 20, 2018 Share Posted September 20, 2018 (edited) I am having trouble generating LOD and getting my world map to appear for my custom world space. It's been a while since I've modded Fallout 4, however, I've successfully imported a heightmap, generated LOD, and my custom world map appeared in the Pip-Boy. Only trouble, I forgot how I did it.If only I had thought to write it down... I want to figure it out again. And this time I want to make a public guide for anyone else who wants to know how to do this. Here is what I have been doing...Apparently it's wrong though...1) Create a new world space - Parent: NONE - Climate: DefaultClimate - Cell Coordinates: -8, 8, -8, 8 - Small World: Uncheck - Map Image: WorldName_d.dds (Image is exported as DTX1, no alpha)2) Import a height map - Navigate to World / Height map Import: - Cell Coords: -8, -8, 8, 8 (Yes, the order is different than in World Spaces) - Max Height: 8192 - Successfully import Heightmap 3) SAVE - ModName.esp 4) Load my world in the render window - View cells, observe how my world looks - Name a cell, so that I can "coc cellname" - In named cell, add a coc marker and some random objects. 5) SAVE 6) Generate LOD - Navigate to World / World LOD: - Clear cashe - Generate: Terrain Meshes - Generate: Diffuse and Normal maps - Generate: Static meshes, with Specular, Tree Flats (Do not save after generating LOD) 7) Open Elric tool - /Steam/steamapps/common/Fallout4/Tools/Elric: - Run Elric as Admin - Output: Fallout 4/Data/Textures/Terrain: - Convert: common/Source/Terrain: 8 Make sure everything is in the right folder - World map is in /data/textures/interface/pip-boy/ - LOD is in the newly created /data/textures/terrain/WorldName What am I doing wrong? The only thing I have success with is importing a height map. I've done this right a while back. I had a custom world space about a year ago. It had LOD and a custom world map. I had a process similar to this. Edited September 20, 2018 by Guest Link to comment Share on other sites More sharing options...
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