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Problem with arrow trajectory going off center in 3rd person view


darkdill

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This is a very unique problem that I have not found a solution to yet.

 

See, I'm currently using a variety of settings in the INI Skyrim file (you find it in your "My Documents" after a bit of searching) that are supposed to alter the up/down pitch of my arrows in first and third person (it's part of using the Arrows Tweaks mod). I'm also using some code that alters the position of the camera in third person so that it's centered behind my character instead of to the side like in vanilla settings. Info on how this is done is found here: http://skyrim.nexusmods.com/mods/7430

 

Unfortunately, that's where the problem lies: my change of settings to the camera does not result in a compensation of my arrow trajectory. As a result, my arrows end up always flying to the right of my crosshairs, instead of dead center, in third-person mode.

 

Here are the lines of code I currently use in my INI file that relate to this.

 

 

[Combat]

f1PArrowTiltUpAngle=0.7

f3PArrowTiltUpAngle=1.5

 

 

[Camera]

fOverShoulderAddY=0.0000

fOverShoulderPosZ=10.0000

fOverShoulderPosX=0.0000

fOverShoulderCombatAddY=0.0000

fOverShoulderCombatPosZ=10.0000

fOverShoulderCombatPosX=0.0000

If anyone knows of a way that I could readjust the arrow trajectory without having to change the camera settings, I'll appreciate it.

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